[Resubmission] Dungeons and Dragons & Decentraland
Proposal Details
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Description
### Goal ### The main goal in creating this game is to expand the user base of Decentraland and showcase it as a place to have fun! Decentraland has many casinos and other establishments that require financial investments from players and thus, for an ordinary user Decentraland looks like a place where everyone wants to get money from you - but it is and can be much more than that! ### Original proposal ### https://forum.decentraland.org/t/dao-bafkrei-dungeons-and-dragons-decentraland/13138 ### TL;DR changes in resubmission ### - Renting land for a reduced price through [@dax](https://governance.decentraland.org/balance/?address=0x895be97bdb9f8a244c472b18ea96dee39ddf8fe5) - Updated budget focused towards achieving a concrete six month Roadmap - More details re: past team experiences in game and software development We believe that the main thing missing in Decentraland is the reasons for an ordinary user rather than an investor to join Decentraland. The main goal of our game is to become such a reason and thereby attract a large number of new users to Decentraland. The game we want to create will be inspired by Dungeons and Dragons but won’t be a copy of it. We decided to simplify some mechanics so that the game fits better into Decentraland and is easy to understand for all users regardless of roleplay experience ### Scope ### The scope of this grant proposal is ~8 months, until about the end of March 2023. In that time our goal is to release a game in several steps until we have, by the end of this time, a fully working v1 of our game accessible to all Decentraland users. ### Game mechanics ### As we mentioned, we decided to build a roleplaying experience specific to Decentraland. Some of those modifications are: - A session in D&D lasts on average 2-3 hours; in our game, we want to reduce the time of one session to 40-60 minutes. - An AI (Artificial Intelligence) will perform the role of the gamemaster (host), so players will have a limited number of action options in a given situation. - Players will choose one of the proposed characters rather than creating one themselves.
Voting Power
[Resubmission] Dungeons and Dragons & Decentraland This proposal is now in status: REJECTED. Voting Results: * Yes 93% 1,336,075 VP (40 votes) * No 7% 107,690 VP (7 votes)
@Soulsinger I did not know you teamed up with @dax on this one. that's great!!!
Frank, thank you for believing in us. We will do our best to meet your expectations :wink:
Voted YES, can't wait to see this in DCL!
I've re-evaluated my stance on this proposal and changed my vote. Best wishes. :crossed_fingers:
thanks for the feedback! Hopefully it is clear from the proposal, but this grant will take us to the live stage (including alpha and beta) so there should not be more funding required after this grant
Hey Team! While I may not fully understand the rules and complexities of D&D, I do see a great use for it, and feel there would be some interest. Plus seeing what you all have done on Roblox, and knowing what Dax has created in DCL, I feel confident in what you all could create. i think 60k is a good amount for a first proposal, as someone who is currently a part of a team who is working within this budget. I am curious the long term goals beyond alpha, as the game I'm working on not only will have alpha within the 60k budget, but Beta, AND launch. I do believe in the value of your proposal, and I have voted yes, on taking the chance on your game! Hope to see you all do great things, reach out for anything!
Hey Frank, thanks for your comment. What level of proof of concept would you feel more comfortable with? CEN and I discussed this at length and tried to lay out the plan in the roadmap re: at which stages which elements would come into place. The one shot which CEN posted is an example of the narrative adventure and the example of TOWER MASTER should give some insight into the modeling and graphics style the game would have (which I think fits quite well in Decentraland), but the game asset concepts are planned to be developed over the next few months so they don't exist yet. As for the budget + me profiting personally - I cut down the budget for the SDK developer so that we could fit this proposal within 60k. Like CEN, I'm also interested in this project based on a personal interest in and long history with TTRPGs :nerd_face: Since I would be taking on the entire work of writing the game server plus all the SDK work, I think 1875/month is reasonable - assuming I work on this project only 20 hours a week on average, that's 23 USD / hour and it's fair to think I will be working more than that, especially in the final months as we roll everything together.
Example oneshot   
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