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Cooky Cafe Simulator - Development and Expansion

RejectedGrant Request

Proposal Details

Author0x3b5a…3229
PublishedDec 16, 2022 16:09
Voting beginsDec 16, 2022 16:09
Voting endsDec 30, 2022 16:09
Snapshot#2f1635d

Grant size

60,000 USD

Tier

Tier 4

Beneficiary

0x3B5a…3229

Description

Cooky is a first-of-its-kind, free-to-play and play-to-earn cafe simulator game on DCL where players fulfil food orders generated by NPCs and earn Cooky coins in return. ## Gameplay In the current version, all players have 3 machines in their cafe, namely Pizza Oven, Burger Maker, and Soda Vending machine. Players are required to input “Raw Material” into these machines to make the final product. Currently, there is a standard “Raw Material” stack that is free of cost and can be used on any of the machines. Once the raw material is equipped, machines take a few seconds to prepare their respective food items. Users can pick up these items and deliver them to NPCs on their tables to complete their orders. Once the order is completed, NPCs leave Cooky coins on their tables which once collected are added to the player's coin counter. Players can reinvest their Cooky coins to buy in-game assets from the Cooky marketplace and improve their earnings. The success of one’s cafe can be measured by the “Popularity Index” which depends on the number of orders the cafe has fulfilled up until now. ## Long-Term Vision We want to build an ecosystem that allows players to create their own custom cafe on the metaverse and invite peers to visit and contribute to the success of their cafe. We will build in-game assets including different food machines, wearables with in-game benefits, customizable table-chair sets, and robots that will help you cater to customers. Players can buy these items using MANA or Cooky coins and equip them in their cafe. We will also launch a bunch of consumable items with temporary in-game benefits. Along with the diverse in-game assets, we also want to build a co-op mode where players can share their resources and earnings and run a single cafe. Players will have different roles and the cafe’s profits will be divided based on those roles. Below are the gameplay elements of the game: ### Food Machines - Currently, there are 3 food machines: Pizza Oven, Burger Maker and Vending Machine - Each machine have a 1:1 ratio of Raw Material input and Food item output. - In the future, we will launch many more food machines and allow users to buy them from the in-game marketplace - Users will be able to place new machines and change the location of existing machines - Machines will also be upgradeable. Upgrades will increase the cost of its food item, holding capacity and it's speed. ### Table-Chair sets - Currently, there are 4 tables by default. Each table can accommodate a maximum of 4 NPCs - In the future, players will be able to buy more table-chair sets and place them in their cafe, thus improving the capacity of their cafe - We will also provide table-chair sets with different designs and capacities (4,6,8 NPCs per table) ### Wearables and Consumables - Currently, we have 2 DCL wearables, a Junior Chef, and a Deputy Chef - Deputy Chef , when equipped, increases the overall earnings by 10% - We'll soon launch Good Luck Cat consumable which increases the inflow of NPCs to the cafe for 5 minutes - We will launch more wearables/consumables with benefits such as increased tray capacity, faster movement speed, increased inflow of NPC, etc ### Robot Helpers - Robot/NPC helpers will be added in the upcoming updates. - They will help in serving prepared food items to the NPCs and in equipping raw materials for the food machines Please note that all the above in-game assets will be minted as ERC-721 NFTs on the Polygon chain

Voting Power

01M2MRequired to pass12/1612/2012/2312/2612/30
YesNo

14 Comments

daoDec 30, 2022

Cooky Cafe Simulator - Development and Expansion This proposal is now in status: REJECTED. Voting Results: * Yes 4% 310,227 VP (22 votes) * No 96% 6,291,346 VP (46 votes)

AaronLeuppDec 26, 2022

This a Yes from me. Would love more cooperative based games in Decentraland and if this leads to that like overcooked I am in!

TudamoonDec 20, 2022

Personally, I think looks like a fun game! I have friends who play Overcooked over and over, even after they beat the levels. I could see this being played a lot and bringing some needed stickiness to Decentraland.

prakharDec 19, 2022

Hey @CheddarQueso , thanks for sharing your concerns. To answer your queries : 1. Most of the money has gone to games, but if you notice, most active players spend most of their time on games on DCL. Games are the only products with any form of revenue and a stable user base. Being completely self-sustainable is still a bit far off, but as the overall traffic on DCL improves, we will see games as the first products generating stable revenue! 2. I didn't mention the education content on the roadmap because Deepansh and I are working on it with a separate set of individuals who are not a part of Cooky and we are working on it even if we don't get the grant. It's just that if we get the grant, we can work full-time on DCL and we will be able to produce the content faster. 3. Token sales are not included in the budget breakdown because we will not be doing any token sales in the next 6 months, which the roadmap is about. Diluting the token too soon will not be a good idea. Ideally want to have enough revenue with in-game sales so that we can delay token sales for a long time. Hope this provides some more insight. If you have any more queries, feel free to drop by on our discord. Thanks!!

CheddarQuesoDec 17, 2022

Cookies is a cool game, I played for a little bit and it was fun.. but as presented here: https://forum.decentraland.org/t/dao-520c3a3-dao-grants-program-budgeting-system/17104 we have spent half of the grant money on games and it has had little effect on increasing traffic or mass adoption.. and where it has, there is still little self-sustainability. You mention developing a series of educational content, but it is not highlighted in your roadmap. You also mention giving a percentage of in-game sales to the DAO, but your revenue generation includes launching a token and doing sales for crypto investors, but that's not included in your budget breakdown... It's great that you have generated a little traffic but I'm not sold on the idea that we will have *an inflow of new users to play a cafe simulator game*.

prakharDec 17, 2022

Hi @nwiz and @Canessa , I totally understand your concern but please know we have been working on this for 3 months before the final launch. So it’s been almost 127 days when this project started. It’s a completely bug free version and if you play it once you will notice that the gameplay and animations are much smoother than any other game on DCL. We convinced some really talented and experienced game devs to work with us in making this project possible and you will see that in the quality of the game. Without the funds we won’t be able to convince them to keep working, the speed of updates will be very low and the community may loose interest. Also I understand that there are other games older than us who also need grants but I doubt that any of them has a better user engagement than us. Within 1 month of launch we have 25 average daily users which is higher than some of the previously funded games. Also the avg time spend is almost 20 mins per user per day. I am not sure of other games on DCL but as an industry standard 20 mins means that’s it’s sticky and people are liking it. We believe the games will be the entry point for any new user joining the metaverse and before the next bull run starts, DCL should be full of such games which can engage users. I understand it’s a bit early for us but if we wait for another quarter to speed up our efforts, we may loose the interest of players. We want a full time working team on DCL to make Cooky one of the top games and therefore funds are necessary. I request you to please reconsider your vote and notice the hard work which we have put into building Cooky by playing it for some time. The feature of personalised cafés that we want to launch has never been done on DCL and once we launch it the community will definitely love it!

YouMackDec 16, 2022

Yesss!! I want to see more variety of games in DCL! Other games have been given funds, I think this game should as well. The more we have to do in DCL the more enjoyable it is :smile: Good Luck!

CanessaDec 16, 2022

Interesting point NWIZ, that this project is around 37 days old. I'll be voting no also. Prakhar it looks like you have the start to a great game! There are games that have been here for months who are also asking for funding from the DAO. I'd like to look carefully at where we are spending our funds, and putting more money into games at this time might not be in the best long-term interest of the DAO. But as the rest of us are doing, keep building and developing your idea!

nwizDec 16, 2022

Hi, I don't think this is a good allocation of DAO funds ($60K) for a project that is ~37 days old.

prakharDec 16, 2022

Hi @nwiz , can you please share some feedback on what we can do to improve our proposal?

prakharDec 16, 2022

Thanks alot for the support @MMDCL We will try our best to keep up with the quality!

MMDCLDec 16, 2022

High-quality games with blockchain mechanics are most welcome in Decentraland as they will show what the engine can do and what a good metaverse experience looks like. In the same way, as the proposal specifies, well-developed games should help retain active users to stay around and explore Decentraland more.

prakharDec 16, 2022

Hey lordlike, can you please give some feedback on what you didnt like? Maybe we can work on it?

deepanshDec 16, 2022

Some screengrabs from the game! ![cook1|690x388](upload://ubbzujdt5wHQOiwMwv93ogDytJs.jpeg) ![cook2|690x388](upload://lPb5ar5pRKb3GHulvWCsiYD1R0U.jpeg) ![cook3|690x388](upload://owzT1Te55ZVyXt9RsEiZZjMSZEG.jpeg) ![cook4|690x388](upload://bMvyus8fi1x6Zc8WcbldQMWE55P.jpeg)