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Build an app to create wearables for decentraland without technical skills

RejectedGrant Request

Proposal Details

Author0x6042…4afb
PublishedNov 20, 2022 11:04
Voting beginsNov 20, 2022 11:04
Voting endsDec 04, 2022 11:04
Snapshot#2b49575

Grant size

108,000 USD

Tier

Tier 5

Beneficiary

0x001A…1A2b

Description

Our mission is to empower a global community of metaverse creators through intuitive technology. The team at MOD have been working for 12 months with experts in the field to create an intuitive application that allows users to easily make 3D wearables and accessories in the simplest way. Our achievements to date include building MOD Studio, a Unity, web browser based application that enables users to select from an extensive library or upload their own wearables and easily edit textures and materials to create high quality custom assets to wear or sell in the metaverse. Users are also able to adjust the lighting, skybox image and take pictures within the studio. With MOD Studio it is quick, easy and cheap for artists and communities to bring their vision to life, while staying in full control of the creative process. The software can be trialled here: https://app.getmod.studio/ We believe our application will be invaluable to the continued success of Decentraland. It will make 3D modeling and design more accessible to the Decentraland community, including the large user base without access to technical knowledge, expensive hardware and advanced software. For example, the cost to hire a designer to make a simple item like a T-shirt, hoodie or pants starts between $50-150, with an additional fee to publish to Decentraland. This makes wearables financially inaccessible to many users. Currently, there are no transaction fees in MOD Studio. In 2023 we will be implementing small transaction fees to publish wearables created in the software. This feel will be minimal in order to keep the application accessible to everyone and attract a wide user base.

Voting Power

02M4MRequired to pass11/2011/2411/2711/3012/04
YesNo

23 Comments

daoDec 04, 2022

Build an app to create wearables for decentraland without technical skills This proposal is now in status: REJECTED. Voting Results: * Yes 19% 572,870 VP (74 votes) * No 81% 2,386,524 VP (48 votes)

Doug-NFTWorldNov 29, 2022

I love the good faith effort here in building a prototype before submitting the grant proposal. A tool like this would be a great addition to the community, opening up creative channels from people who dont have the resources to shell out to professional artists, or the technical know-how to do it themselves.

amanda_modNov 22, 2022

Hey @CheddarQueso, thanks for taking the time to comment and vote! My team has been building out this application over the past year with experts in the space. The grant we are asking for is only to build out the specific updates that will be necessary to integrate DCL. The last proposal was over double the cost of this and the core application we have built is more expensive than that so I believe it would be multiple tier 6 grants to create this application within the builder. Currently our software is free and my team have been talking that if the grant goes through we can put it to the community to add a fee of $0.50 to publish designs and all of that money will go back to DCL DAO until we repay our grant 2x (I'd like to incorporate in this grant but I'm unable to edit it). There will also be many benefits of being compatible on our platform as we will use our own capital to do marketing as well as continue to push features and wearables beyond this grant. We are also looking at the possibility of publishing directly to DCL Builder or at minimum deep linking to the DCL app when people finish their creation. If you have any more questions or feedback please let me know

CheddarQuesoNov 22, 2022

I saw something like this brought up before and I agree with previous comments that this should be built within DCL as an addition to the builder.

amanda_modNov 22, 2022

Hey Mattimus, Thanks for commenting! You've absolutely hit the nail on the head there, I believe the existing 3D modellers will just be positioned even more as leaders and experts as the creator community grows. You bring up a great point here. We've thought about this and we have built out this feature in the core application - currently you can import meshes into the core software but we will have to push specific updates for it to be compatible with MOD as DCL requires the mesh to be parented to the armature. The specific update is mentioned under specification **1. a) Import Decentraland avatar armature with wearables**.

amanda_modNov 22, 2022

Love to hear you've already tried the lite version! You've mentioned great points here which I completely agree "build, create and innovate" let's do it.

amanda_modNov 22, 2022

Thanks for taking the time to comment Marcus! It was a pleasure working with your team for MVMF22 and I'm excited to keep working with you on future metaverse experiences. Really excited for what Limewire has in store for the DCL community.

mattimusNov 22, 2022

I am friends with many creators and I do want them to succeed, but lowering the barrier to entry is a large driver of mainstream adoption. There will still be a market and need for high quality wearables creators, just as there is still a market for high quality sdk developers, when the limitations of pre-built solutions are reached. It would be interesting if there was a way for modelers to import their own models into mod and be able to charge for their use, in addition to the initially funded free models. This way creators can be involved in the monetization of the platform and receive recurring income when their base models are used.

mw76nftsNov 22, 2022

i would vote yes to this I think its a great idea as a creative my self this has been a problem for me trying to create decentraland wearables . I came a cross this software and giving the lite version a try i loved it. I created some dope drip easy and fast and with out the middle man Im hoping to try the pro version soon but I can make some dope stuff with the lite version . it takes all the tech know how out of trying to create wearables and more on designs you want to put on wearables. . I also agree with Amanda when she says I think a lot of the community are worried that this will make wearable designers redundant and rightly so, but I disagree Too if your creative you will always have a job because you got dope skills and fresh designs or what ever it may be .There is room for everyone and every one 2d 3d artists and non artists. You may say that there is a flood of standard hoods and tees on the Decentraland platform but standard with a dope idea and marketing strategy is different. This software gives us the tools to onboard a-lot of non tech people and non designers and our Clients on to the decentraland platform through Fashion & streetwear Art & music using this software. When people build great tools the people will use and come it will benefit you and Decentraland .Saves time and money and at the same time this software can create jobs for people. this software can provide a good income for the less creative and the more creative person with the right ideas and a great strategies. I sum it down to **a level playing field** build create and innovate. Best of luck Amanda

MarcusLWNov 21, 2022

Speaking from experience after working with Amanda and MOD I can only support this initiative. I'm representing LimeWire and we worked with Amanda for our LimeWire main stage at the Metaverse Music Festival 2022. Turnaround times and the final wearable designs were amazing and we even made it to #2 in the creator charts and our LimeWire sneakers were the 2nd most sold item of the festival week. MOD significantly simplifies the wearable creation and this can only be good for the DCL community.

TheCryptoTenguNov 21, 2022

Yea i can see a lot of creators who want to strangle hold the market and not lose clients vote no to this. They really dont care about creation and expanding easier wearable creation to the masses.For them its me me me and profit not whats good for the greater good. Wont say no names but just check the votes.

amanda_modNov 21, 2022

Great stuff! Your designs look awesome and this is just with the lite trial studio, I can't imagine what you will create if we have the opportunity to push the DCL updates to MOD Studio. Thanks for taking the time to leave feedback!

Existential14Nov 21, 2022

Hello Amanda. Our chat was very enjoyable thank you and I love what this can do. Would help those that don't have the time to learn the skills or the money to pay others to do it for you. I had some fun playing around with it. Wish I could post some of the results here for others to see. Was soo easy. ![image|690x380](upload://u8WuXfdhCC3TBHhNfa90ffyed9h.png) I uploaded a couple of examples I did really quick. ![image|606x500](upload://gIidkrPV5ywsohUvHFsM6pSP7C6.jpeg) ![image|605x461](upload://tKjgrynnovbeekSiAfdfAunbiDE.png)

amanda_modNov 21, 2022

Any feedback from those voting no would be appreciated

amanda_modNov 21, 2022

Thank you @ArtReYou even though we aren't in alignment it's great to hear your perspective so hopefully down the track we may be. Have a great day.

ArtReYouNov 21, 2022

Thank you for the answer. I really respect your efforts and ideas. Me personal, i don't buy any Basic Wearables. The market is flooded with this kind of wearables. There are some Wearable creators in the Community and i do support them and i also try to motivate users to learn something and create by themselves. I would love to see more ppl connecting and learning from each other. This is my personal vision here: Learn, adapt & create - Pushing to the next level. I wish you all the best and good luck with your project.

amanda_modNov 20, 2022

Hey Tudamoon, Thanks for taking the time to comment! I do agree with this, it isn't hard to find someone to pay on Fiverr to create wearables starting at $50-100. It can also be more expensive if there are revision. At the same time, there are a lot of creative people in the community who would like to do it themselves who are 2D artists, fashion enthusiasts or just like playing around for enjoyment. This will also be benefit the Decentraland economy as there will be more wearable submissions to the DAO with low revisions thus work for the DAO. They will also be more likely to take the step, pay the $150 fee and publish them as they didn't have to pay $50-$100 to get the model and feel a strong connection to the design as they created it themselves. Additionally, people are often getting taken advantage of as they don't understand how 3D modelling and design works. These are people who don't often work with freelancers, they just want some merch to rep in Decentraland E.g. if they are buying 5 shirts with different designs the freelancer will charge them 5 times as opposed to charging them a base fee for using the model and a lower fee for time taken to change the designs.

amanda_modNov 20, 2022

Hey Malloy, Thanks for your support! Good on you for continuing to build. We have been building the first version of the software for a year now and are ready to integrate Decentraland AND we have a team of engineers, so I can imagine how hard you're working alongside your engineer. I've read through your proposal and think we are definitely on the same wavelength with this and both have similar visions, would love to discuss more.

amanda_modNov 20, 2022

Hey @ArtReYou, Thank you for taking the time to comment and referring me to the other proposal. I can see you comment in the other thread: "I voted no because i don’t see any benefit for the DCL Community. T-Shirts / Hoodies are Basic Wearables and there are a lot of Creators on Fiverr offer this for pretty cheap if you are not able to create this by your own with Blender or Maya." The benefit to the community comes from removing the barrier of entry to creating wearables and empowering users with the tools to do it themselves. At the moment creating wearables is hugely inaccessible to the regular Decentraland user. I think it will attract users to the platform as there will be a fun way to create their own fashion while also benefitting the DAO who will see an uptick in submissions with a low revision rate as they will be made to the correct base models, be weight painted correctly, be the correct poly count, etc. On the note of making it yourself or hiring, unfortunately a lot of people in the metaverse don't come from a gaming or 3D design background and so don't have a computer that can run blender or maya. This was a problem we identified and the reason we made our first version as a web-browser based app. Additionally, hiring a freelancer isn't that cheap, especially when there are revisions and the DCL publishing fee. I think a lot of the community are worried that this will make wearable designers redundant and rightly so, but I disagree. there will always be a role for 3D modellers and designers alongside MOD Studio as there will always be a demand for unique, highly custom skins like your profile picture but some people, like irl, just want to rep basic merch with cool designs in the metaverse. Also, in cases where you can create something yourself, it is more fun and rewarding. With the Live Editor we will build users will have fun designing and bringing their specific vision to (virtual) life; especially 2D artists, graphic designers, tattoo artists, musicians who to date haven't been in full control of this creative process. This will be a great experience for Decentraland users.

MalloyNov 20, 2022

I personally love the idea but as @ArtReYou pointed out, some folks are against it based on the impact to the market, I believe some folks are against it due to people's livelihood's taking an impact. ref: https://governance.decentraland.org/proposal/?id=b7334300-e751-11ec-82d9-d917cdd158ac I am working on Wear Essentials privately with only 1 engineer at the moment and it will take longer than I would like (after the original proposal we made was not approved) however you have my vote and wish you all the best, I see the positive to this for the economy and onboarding new talent with more followers into the space. Edit; It's struggling to calc my VP, will try again later!

TudamoonNov 20, 2022

Coming from someone who doesn't create their own wearables, I find this a waste of resources. It is relatively cheap to get someone to model it for you.

ArtReYouNov 20, 2022

Voted NO For the same reason i voted NO on this: https://governance.decentraland.org/proposal/?id=b7334300-e751-11ec-82d9-d917cdd158ac

amanda_modNov 20, 2022

Happy to answer any questions about the proposal!