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Add a zoom function to see the head of the character in the wearables editor

RejectedPoll

Proposal Details

Author0xdd8e…76e9
PublishedDec 25, 2021 20:15
Voting beginsDec 25, 2021 20:15
Voting endsJan 01, 2022 20:15
Snapshot#VUDpPiG

Description

Summary: Developing small stuff like earrings or even some detailed glasses that are adherent to skin is a bit difficult because one can't see the head from near. Abstract: Add a zoom function so that the head can fill the viewport. Motivation: At the moment, the avatar lays full figure in the viewport and a creator can't see how his creation lays on the head. Specification: You choose how to implement this, ha!

3 Comments

daoJul 19, 2022

Add a zoom function to see the head of the character in the wearables editor This proposal has been REJECTED by a DAO Committee Member (0xfe91c0c482e09600f2d1dbca10fd705bc6de60bc) not reached 500 vp

SHK078Dec 25, 2021

I think that in general it needs to have a deeper zoom allowance. Voting yes for the Zoom feature in general, not the head specifically.

daoDec 25, 2021

Add a zoom function to see the head of the character in the wearables editor This proposal is now in status: FINISHED. Voting Results: * Yeah sure! 99% 260,740 VP (18 votes) * Dunno, maybe discuss? 0% 0 VP (2 votes) * Nah we don't need all that detail. 0% 0 VP (0 votes) * Invalid question/options 1% 1 VP (1 votes)