Add a zoom function to see the head of the character in the wearables editor
Proposal Details
Description
Summary: Developing small stuff like earrings or even some detailed glasses that are adherent to skin is a bit difficult because one can't see the head from near. Abstract: Add a zoom function so that the head can fill the viewport. Motivation: At the moment, the avatar lays full figure in the viewport and a creator can't see how his creation lays on the head. Specification: You choose how to implement this, ha!
Add a zoom function to see the head of the character in the wearables editor This proposal has been REJECTED by a DAO Committee Member (0xfe91c0c482e09600f2d1dbca10fd705bc6de60bc) not reached 500 vp
I think that in general it needs to have a deeper zoom allowance. Voting yes for the Zoom feature in general, not the head specifically.
Add a zoom function to see the head of the character in the wearables editor This proposal is now in status: FINISHED. Voting Results: * Yeah sure! 99% 260,740 VP (18 votes) * Dunno, maybe discuss? 0% 0 VP (2 votes) * Nah we don't need all that detail. 0% 0 VP (0 votes) * Invalid question/options 1% 1 VP (1 votes)
3 Comments