Genesis city top-down map website and mapping script
Proposal Details
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Description
The scripting map is a fork of the official Decentraland explorer, modified to change the camera settings and automated to take screenshots of every coordinate in Genesis City. The website then takes all those images and stitches them together using OpenLayers, the open-source mapping software. The current version of the mapping script is a technical prototype and is very buggy, needing lots of manual interventions to complete the full map. This grant will set up a budget, including salaries and expenses, to run this team for the next 3 months of developments and updates. Further grants will be requested by us in the future if the community is happy with our work, in order to continue to develop and regularly update the project.
Voting Power
Copying @SgtCush's message from discord: **May Update** Hi all! We have updated the map once again. We have been working on reducing the human interventions and the time it takes to run the mapping script. We’re happy to share that we have accomplished this: map update time was reduced from weeks to days! We’ve also smoothed out the zoom-out experience by creating larger stitched-together images, so instead of loading a lot of images one by one you will experience faster full map load times at farther away zoom levels. We hope you like it! https://genesis.city/
**April Update** Hi! Over these two months, we've updated the Genesis City map twice, both times delivering maps with very few glitches or bugged tiles. We've also added a "Jump to" button. Right-clicking on a map tile will now take you to the desired tile in game. Go check it out, we hope you like it: https://genesis.city/ During May we will be working on being able to run the script faster, to reduce the update frequency, and on making the “zoom out - zoom in” experience smoother.
We will surely be looking into that but we have a big backlog ahead of us in making the script robust and easy to run. Thanks for the input. It's great to see support already!
I've used the prototype many times and found it to be incredibly useful for navigation and building references for scenes. Would love to see this as an integrated tool.
This is the link to maraoz github that I failed to provide: https://github.com/maraoz I will be the Anon PM described in personnel
I'm 100% in support of this proposal as a permanent feature for the inworld map. Additionally, it would be amazing if you could take the same method for taking snapshots of land in plan and apply it to an isometric view from above so we can better see content in three dimensions. Great proposal and great work!
After launching the first prototype of [genesis.city](https://genesis.city/) last year (see original post [here](https://forum.decentraland.org/t/decentraland-maps/333/5)), I’ve found this team to continue development and run the script to update the images. I already evaluated their skills and I’m confident they will be able to continue with the project, and I’ll also be checking their work for the duration of the grant. Hope the community funds this initiative!
Genesis city top-down map website and mapping script This proposal has been ENACTED by a DAO Committee Member (0xfe91c0c482e09600f2d1dbca10fd705bc6de60bc) Vesting Contract Address: 0x328197C785FB71D0D324D50f181EF7222Aa431c0 [View Transaction](https://etherscan.io/tx/0xa05e2de34ef9cee592cd248f4f74d3b45c166880c99724949751a0b5781278ee)
Genesis city top-down map website and mapping script This proposal is now in status: PASSED. Voting Results: * Yes 99% 1,310,258 VP (26 votes) * No 1% 281 VP (2 votes)
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