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Continued Development of No-Code Creator Tool for Decentraland

RejectedGrant Request

Proposal Details

Author0x9a73…dfae
PublishedSep 24, 2022 13:07
Voting beginsSep 24, 2022 13:07
Voting endsOct 08, 2022 13:07
Snapshot#350fb42

Grant size

240,000 USD

Tier

Tier 6

Beneficiary

0x7A5e…1f9f

Description

## Background In December 2021, the community voted to approve a [Decentraland DAO grant](https://governance.decentraland.org/proposal/?id=088fc210-5e26-11ec-8188-4352ce3d30e7) that launched one of the first significant VR efforts to the Decentraland ecosystem. With the previous DAO grant, the development team was able to enhance Byldr to support exporting creations to Decentraland parcels. For the first time, Decentraland creators could use VR to build fully functioning, interactive scenes for parcels without any code or any knowledge of the Decentraland SDK. This vastly lowered the barrier for Decentraland content creation and provided an increase in opportunities for creators without any technical or programming experience. The team exceeded the grant’s proposed deliverables by also implementing a state-of-the art code converter that allowed users to use Byldr’s no-code logic blocks to create interactive scenes for Decentraland, by automatically converting Byldr’s JSON-based logic to Decentraland’s TypeScript-based logic. [See a showcase video here presented during a DAO town hall meeting.](shorturl.at/acFI9) ## Proposed Grant Since introducing the Decentraland export feature to Byldr, the Byldr team has received positive feedback as well as requests for further expand upon Byldr’s Decentraland support. The development team seeks to build upon the previous achievements by submitting the current grant proposal. The proposed expansions to Byldr covered by this grant proposal includes: - Additional no-code logic blocks for greater flexibility in interactive scene creation - Expanding the creator tool beyond VR so that it also supports 2D platforms (desktop computer) to embrace a broader user base and further democratize development - Increasing robustness of Byldr’s Decentraland support to accommodate future SDK changes. - The ability to download the Decentraland scene source code for any Decentraland scenes created using Byldr, to provide creators with additional flexibility and ownership over their parcel’s content. Additional details for proposed enhancements are provided in the Specification section of this grant proposal. The Byldr development team is excited for the opportunity work with DAO and the Decentraland community to expand upon our trusted immersive creation experience for Decentraland and would like to thank everyone in the Decentraland community for your support and the integral part you play in building the XR and metaverse future for all generations to come.

Voting Power

04M8MRequired to pass09/2409/2810/0110/0410/08
YesNo

8 Comments

mr0ngOct 21, 2022

Hi Everyone, thank you very much for voting on this proposal and participating in Decentraland's governance. If you feel that this solution may be of interest in the future, feel free to reach out and we can resubmit or edit and resubmit. Thanks again!

daoOct 08, 2022

Continued Development of No-Code Creator Tool for Decentraland This proposal is now in status: REJECTED. Voting Results: * Yes 21% 656,688 VP (47 votes) * No 79% 2,434,239 VP (23 votes)

HPrivakosOct 01, 2022

There was an issue with the front end, if that happens, you can try again later or go directly to Snapshot (link at the bottom of the first post) to vote

maraozSep 27, 2022

Can't vote on this proposal for some reason: ![image|499x347](upload://uvB2MhIVMcnSBS6mqh81jyEsI6b.png)

mr0ngSep 26, 2022

@yemel thanks for participating in the vote! - Regarding your concern about focusing on the VR client: The team that is currently working on the Decentraland VR Client (Ong Innovations) consists of separate developers than the Byldr dev team (mostly App Volks), although there is some light overlap of 2-3 people. Overall, there will be no impacts to the current and future Decentraland VR Client effort, and mostly different developers working on each. - Regarding your concern about Byldr being closed source, that is a very legitimate point. We had a good internal discussion about this, and also a discussion on the Decentraland DAO discord general channel today. I believe it's certainly reasonable that any effort funded by the DAO should be open source, so the Byldr team proposes that the DAO-funded portion (Decentraland export feature, logic converter, anything Decentraland related) of Byldr will be open source. I'm not sure if the grant can be edited to reflect this, if it needs to be resubmitted, or this comment section may suffice as a record, but the Byldr team is prepared to make that commitment to open source any DAO-funded portion of Byldr. Happy to clarify and discuss more as needed. The Byldr team's goal is to work hard to add value to the Decentraland ecosystem and we certainly respect whatever the vote result is from the DAO community. Thank you again!

mr0ngSep 26, 2022

@Mimsy Yes, not sure why the link isn't working. Here it is: https://twitter.com/DecentralandDAO/status/1563614793344225281

yemelSep 26, 2022

Voting no, I want your team to focus on the DCL VR client. Byldr is not open-source and I believe that won't change soon. I don't believe the DAO should pay $240,000 for a private tool.

MimsySep 25, 2022

Hi, The link to view the showcase video presented during the town hall seems to be broken- could you provide a fresh link? Thanks!