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Exposing root node for more unique wearable designs

PassedPoll

Proposal Details

Author0x100e…7a92
PublishedDec 07, 2021 07:04
Voting beginsDec 07, 2021 07:04
Voting endsDec 14, 2021 07:04
Snapshot#PEkCxbK

Description

We noticed when skinning wearables that we don't have access to a joint without transforms such as the root node. This change will allow Decentraland wearable creators to make geometry that follows the characters world space position without inheriting motion from the characters animation. This will lead to more innovative and unique wearable designs. Should we request to expose (add a joint) to the root node of the player rig for creators to have access to a non-transforming node?

2 Comments

daoDec 07, 2021

Exposing root node for more unique wearable designs This proposal has been PASSED by a DAO Committee Member (0xfe91c0c482e09600f2d1dbca10fd705bc6de60bc) Passed by community vote.

daoDec 07, 2021

Exposing root node for more unique wearable designs This proposal is now in status: FINISHED. Voting Results: * Yes 99% 83,276 VP (22 votes) * No 1% 1 VP (1 votes) * Invalid question/options 0% 0 VP (0 votes)