Missing Features
Features available on the Decentraland desktop client that are not yet supported in the mobile app, and known cross-platform inconsistencies.
This page tracks the feature gap between the Decentraland desktop (Unity) client and the mobile app. It is sourced from the godot-explorer feature parity tracker and updated regularly. ETAs are estimates and subject to change.
Last reviewed: August 2026.
SDK Features Missing on Mobile
- Scene Dynamic Lights (
LightSource) — implemented in PR #2633, ships in v1.13.0 (September 2026) - Avatar Masks (upper-body-only emotes) — implemented in PR #2690, ships in v1.13.0 (September 2026)
- SDK7 UiBackground nine-slice tiles instead of stretching — No ETA
- SDK audio parity audit (volume curves and spatial attenuation vs Unity) — No ETA
- AudioEvent component (
PBAudioEvent) — No ETA - Audio Analysis component — No ETA
- Smart Items — not officially supported on mobile
Desktop Client Features Not in Mobile
- Proximity Voice Chat — No ETA
- Point-At In World — No ETA
- Nameplate Color Change — No ETA
- Communities — No ETA
- Photo Gallery — No ETA
- Community Streams — No ETA
- Profile Badges — No ETA
- Daily Quests — No ETA
- Marketplace Credits — No ETA
- Chat Reactions — No ETA
- Chat Auto-Translation — No ETA
- Chat: Direct Messages — No ETA
- DCL Cast Support on mobile — No ETA
- YouTube / Google Drive Video URLs unsupported — Restricted in mobile for store compliance
- Outfit Slots in Backpack — No ETA
Cross-Platform Inconsistencies
- Colliders Shape Consistency Review vs Unity — September 2026
- Avatar teeth render dark/gray instead of white — No ETA
Input/Platform Constraints
- Touch-only input — no mouse hover states, keyboard shortcuts, or right-click.
- No gesture support — not currently planned.
Report a Missing Feature
If you hit a limitation that is not listed here, please report it so we can document and prioritize it.